tag:blogger.com,1999:blog-5489945968592018737.post589134960378265565..comments2023-11-23T07:35:28.249-05:00Comments on The Tau of War: Fireknife Crisis SuitsUnknownnoreply@blogger.comBlogger13125tag:blogger.com,1999:blog-5489945968592018737.post-89973173784687024782012-05-01T12:11:53.053-04:002012-05-01T12:11:53.053-04:00Ah, thank you for the clarification. I must have m...Ah, thank you for the clarification. I must have missed over that tidbit in the rules. Thanks for clearing that up for me!Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-5489945968592018737.post-82194185918843926582012-05-01T11:14:47.909-04:002012-05-01T11:14:47.909-04:00Anon,
Crisis Suits, drones and stealth suits have...Anon, <br />Crisis Suits, drones and stealth suits have jet packs which are different than jump packs. Jet packs move 6 max in movement and 6 max in the assault phase.Timhttps://www.blogger.com/profile/11680110160882762433noreply@blogger.comtag:blogger.com,1999:blog-5489945968592018737.post-75140771761860228152012-05-01T10:42:18.514-04:002012-05-01T10:42:18.514-04:00Correct me if I'm wrong, but are Crisis suits ...Correct me if I'm wrong, but are Crisis suits not jump infantry? And if so, doesn't jump infantry get up to 12" of movement, rather than the standard six, as you say in the article? That's how I've been playing, so please correct me if I'm wrong about that.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-5489945968592018737.post-17666388728955561212011-10-28T09:07:10.246-04:002011-10-28T09:07:10.246-04:00@Anon,
I still like missile pods and they are fin...@Anon,<br /><br />I still like missile pods and they are fine against marines. They are used to destroy all of their rhinos and razorbacks from afar. Helios is ok, IMO, but suffers from a lack of range. Your local games might have different results though. The best advice I can give is try to magnetize your weapons so you can try all the variations whenever you want.Timhttps://www.blogger.com/profile/11680110160882762433noreply@blogger.comtag:blogger.com,1999:blog-5489945968592018737.post-71908394097881963532011-10-28T06:06:02.779-04:002011-10-28T06:06:02.779-04:00I sometimes think missile pods are losing their wo...I sometimes think missile pods are losing their worth with all the Marine armies out there. What is your take on Helios suits? Should I pair a Helios team with a Crisis team?Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-5489945968592018737.post-8958446610035312242011-01-20T15:30:36.951-05:002011-01-20T15:30:36.951-05:00Kroot are definitely a must have in the Tau Army.....Kroot are definitely a must have in the Tau Army...a unit of 10 Kroot are only 10 points more than a unit of 6 fire warriors, have the same firepower (cause the same amount of wounds) and have infiltrate and stealth when in woods. This makes them great as front line troops. I use them to shield my suits from assaults and to confer cover saves to units behind them.Timhttps://www.blogger.com/profile/11680110160882762433noreply@blogger.comtag:blogger.com,1999:blog-5489945968592018737.post-19772375734588568582011-01-20T14:22:28.644-05:002011-01-20T14:22:28.644-05:00Thank you. In reference to the 4 hard points, the ...Thank you. In reference to the 4 hard points, the codex states you may pick 3 battle systems, but it also says you may select from the special issue list so wouldn't that mean you could have 4 weapons? Now with that small of a point game would you recommend kroot, or the shaper, or how about a d-fish for the fire warriors? ... Seriously thanks for all your helplukenoreply@blogger.comtag:blogger.com,1999:blog-5489945968592018737.post-9791287691212601512011-01-19T09:06:31.738-05:002011-01-19T09:06:31.738-05:00An army that is 500-800 points would only be hurt ...An army that is 500-800 points would only be hurt by having a Shas'O with all that gear. It's not a legal configuration as you're using up 4 hard points when the suit only has 3. A shas'o like that would consume 25% or more of your points and he just doesn't do enough to justify that. You'd be better off running a Shas'El with twin-linked missiles and flamer (and that's it) at that points level. Sorry, I know everyone like the Shas'O but he's just an overpriced crisis suit...Timhttps://www.blogger.com/profile/11680110160882762433noreply@blogger.comtag:blogger.com,1999:blog-5489945968592018737.post-16887381486433405412011-01-18T21:58:33.608-05:002011-01-18T21:58:33.608-05:00Thank you, I am trying to get a general feel for a...Thank you, I am trying to get a general feel for a army between 500-800 points.But I have so many questions. Like, is it possible to have a Shas'0 with twin linked missile pods, a plasma rifle, a hard-wired multi-tracker and a special issue fragmentation projector?Lukenoreply@blogger.comtag:blogger.com,1999:blog-5489945968592018737.post-13692045852364441232011-01-10T23:28:11.483-05:002011-01-10T23:28:11.483-05:00It's a great configuration for a Shas'O or...It's a great configuration for a Shas'O or Shas'El...but I wouldn't recommend the twin-linked plasmarifles...there just aren't enough shots. I like dishing out punishment with a handful of dice.Timhttps://www.blogger.com/profile/11680110160882762433noreply@blogger.comtag:blogger.com,1999:blog-5489945968592018737.post-32639910749919643342011-01-10T20:36:04.504-05:002011-01-10T20:36:04.504-05:00I just got the tau battle force and I'm loving...I just got the tau battle force and I'm loving this idea. Should I use it for my shas'o? There will not be that many vehicles when I play so I was thinking maybe twin linked plasma rifles?<br />also so someone explain to me the jump6" run D6"jump 6" rule please.. It sounds incredibly useful.Lukenoreply@blogger.comtag:blogger.com,1999:blog-5489945968592018737.post-33474796667473971582009-01-20T00:38:00.000-05:002009-01-20T00:38:00.000-05:00This is a great unit. Don't leave the Tau-va witho...This is a great unit. Don't leave the Tau-va without it.Timhttps://www.blogger.com/profile/11680110160882762433noreply@blogger.comtag:blogger.com,1999:blog-5489945968592018737.post-69957703335269042502009-01-12T21:38:00.000-05:002009-01-12T21:38:00.000-05:00That's usually the configuration I use when facing...That's usually the configuration I use when facing space marines and it's worked quite well. I've reduced a Terminator squad to 1 man on the turn they deep strike using plasma rifles. Occasionally I'll make the plasmas twin linked to counter the lower BS skill of the crisis suits.Strykinhttps://www.blogger.com/profile/09192707714950366242noreply@blogger.com