Lately I've had a stroke of bad luck. In my last few games, my dice rolls have come up short and my enemies have been rolling over me. Not that I have been playing badly, my strategies seem to be getting in great positions but what I've noticed is that with an army that relies on shooting to destroy the enemy, there's just too many dice being thrown. While good luck got me by for while, it's caught up with me. It's like I had been joy-riding with lady-luck in the passenger seat, only for the law of averages to pull me over and revoke my license.
Roll to hit, roll to wound, roll for cover save or armor save. Too many chances to fail. I need to eliminate that last roll. Tau are amazing at putting wounds on all things and making armor penetrate rolls but my army's lack of Markerlights is beginning to show. Last night's game against Pete clearly showed to me that I need to incorporate Markerlights and start negating cover saves. I also need to consider getting some more low AP weapons into my list - plasma rifles, fusion blasters and heck maybe even some seeker missiles.
The Skyray is the first item for me to consider. While I am loath to remove a Railgun from my army, but I think it be needed. I may have to swap out a Hammerhead for the Skyray. The Skyray provides two Markerlights at BS4, that can be fired even when the vehicle is moving at cruising speed if armed with a 'tracker. On top of that they can be fired at different targets due to its built-in Target Lock. This seems the best candidate right now. I've got a Skyray Turret so I will only have to paint one up and swap it on my Hammerhead. Still not enough Markerlights though.
With the couple points saved on that and the fact that I building up to a 2000 point list from 1850, I feel the next step is re-introduce pathfinders into the army.
Markerlights should help me stack the odds in my favor and blast opponents out of cover and remove the benefits of smoke launchers. Thought? What are you doing to improve your shooting?