I got into 40k during 2nd edition. It was middle school. It was embarrassing to be into this stuff back then.
Chicks did not dig warhammer. The girls in our school took to calling us guys "army dudes."
Back then, vehicles were pretty rare and our armies were pretty small. I think I shoplifted about 90% of my army - Chaos Space Marines. Lots of lead on the table for sure.
I still have my old books. If you've ever played Necromunda, those are basically 2nd edition rules. Complicated. Lots of adding and subtracting. Terminators with 3+ armor save (on 2d6. that is).
I remember the game being so difficult to get right with all the wargear, cards, and random tables. But I loved it.
|These are the only books I could find. Good stuff these. Lots of cool artwork. Some of which still shows up in GW publications.|
|Blood Angels were so cool back then. So killer.|
|Squats were still around. But were headed toward oblivion. I think they just didn't want to do dwarves in space.|
But every "edition" since has been a refinement of that core system. Refinement is probably the wrong word for it. It was refined in some ways, but there has been lots and lots added since then. Some of which isn't at all refined.
3rd edition to 4th...refinement, some tweaking, not really big changes.
4th edition to 5th...again, refinement...Couple things removed (consolidating into combat), lots added (run, go to ground, lots of USRs). Core rules the same.
5th to 6th...ok this was pretty different than the previous addition, mainly because flyers, FMCs, allies, hull points were added. Vehicles move a bit differently but in effect just got faster overall. From a big picture view though, no core rules mechanics were changed.
6th to 7th seems to be even less so. Sure they've added a whole new phase...but its just an addition, not an overhaul. 2nd to 3rd was a complete overhaul. In fact, they had to include army lists for all of the armies in the core rulebook because no one had codex rules compatible to the new edition. It was awesome.
I'd love an actual change for once. I'd love to see what new innovative ways we could play battalion-scale 40k...but this new edition just isn't it. I guess we'll have to wait and see. Will it breathe new life in the game? Probably not.