Well, I think it's possible to convert the model to give it a probably sized head. Every Tau player should have plenty of sensor/antenna bits to fix the problem.
I actually quite like the riptide suit. The small head doesn't bother me at all, I mean, its still probably a single pilot suit, and so to make the head larger would be unnecessary
I like the riptide too, but that head has got to go. Paulson, make us a larger head!
I'm undecided on the tiny head at the moment, although I'm leaning toward thinking it'll need fixing. I view that as a good thing though - I like to get in some conversion on every model if I can, and as everything else on the riptide is already exactly as I'd like it to look it's good to have something that I'd want to change.I suppose it must suck for people who are less competent at converting if they're not happy with the way a model looks by default (e.g. all those wailing at the appearance of the new flyer), but then I guess they should view it as an opportunity to learn new skills. Personally I find converting to be the most enjoyable part of building a model!
Basically the head carries the same functionality as a crisis head. Why build a bigger obsolete head if there are no improvements? Thats my thinking. Of course you'd use the same tech.
I can certainly see your point about utility...but it looks silly. Really silly. GW has this thing about proportions. Dreadnought - short legs. Spaces Marines - short legs. Cadians - big heads, short legs. Orks - broken backs. Riptide - tiny head.
Well, I have to say that I want a miniature of the second photo! That's just awesome! LOL It looks like one of the warhammer fantasy giants. LOL I can't laugh enough looking at the shrunken head.I would like to add one practical thought on the minihead. If you can do it, it makes good sense to make your all important sensor array as small a target to hit as possible, but at the same time, you can apply that axiom to the size of the entire suit. You would have a hard time missing it if you were blind folded and shooting in the general direction.
the head makes sense to me, i mean, even the space marines were gen. altered to have tiny heads, so its harder to pew-pew them. why should you make the sensor-array/ cameras bearing head any bigger than neccesary? What bother me are his feet. they look so dance-hoof like. even if he shall eb jumping like the crisis they are inappropirate :/
Sure the head makes sense, but this is not a real robot...it's a model and aesthetics are the main concern for me. Small heads on big bodies looks dumb. Ah well, at least you guys like the model. I like it less everyday...yep, just because of the head. I also fear that the broadsides are going to look silly.
Let's wait till theres some real photos hey
I'm reserving judgement until I see it in the fle...in the plastic, but yes, not keen on the big head. Also not sure I'd use such a unit - I run three crisis squads for mobility, and a Dreadknight-style suit would only be a bullet magnet and die fast. We'll see once the new codex decloaks.
well weve been chopping crisis suits heads for years so this is standard for tau army . we just convert and make it look the dogs dinkies !!!bring it on
ha ha tiny suit head - GW STRIKE again and still same old chicken suits ,but it dont matter weve been upgrading suits for years its just sent to test TAU commanders they just know we wont leave that tiny weenie head thier so i say bring it on
Smaller head = no head shots... right?
Smaller head = no head shots. THANK YOU GW but this is not Call of duty ... sigh.
on another note love the photo made me laugh all weekend !!crisis suit - if the new commander suit is plastic will be using it to upgrade all my crisis suits .still thinking about the tiny mini head on riptide - yep thought about still pants ive already lined up parts for an uber head
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